An Open Source and multi-platform software for physically simulating the movement of particles. #Particle movement simulator #Physical simulation #Simulate particle movement #Particle #Movement #Simulation
SphereSim is a open source, completely free and cross-platform graphical software project that provides a tool for animating and simulating the movement and behavior of particles in a space. SphereSim2 is a complete rewrite of the original SphereSim application.
Key features include realistic and dynamic physical simulations of particle movements, gravitation, collision forces, Lennard-Jones-Potential forces, multithreaded calculations, flexible stepsize Runge-Kutta methods, interactive and continuous view of particles,
It is also able to calculate and display various physical effects in particle groups like Brownian motion. The program is comprised of client and server components, and runs on Linux and Microsoft Windows operating systems.
Installing the SphereSim application on your GNU/Linux computer is quite a straightforward process, but first you should begin by downloading the latest release from either Softpedia or the project’s website, save the archive somewhere on your computer and unzip it.
Make sure all of its requirements are installed, then open a terminal emulator app, go to the location where you’ve extracted the archive file with the ‘cd’ command (e.g. cd /home/softpedia/jellysheep-spheresim-6465722c2904) and run the ‘cmake .’ command to configure the program.
After the configuration process, which shouldn’t take more than a few seconds, you must run the ‘make’ command to compile the program and create the executable. Install everything systemwide by running the ‘sudo make install’ command. The binaries are: SphereSim_Server, SphereSim_Viewer, SphereSim_Benchmark, SphereSim_Grapher, and SphereSim_Tester.
Taking a look under the hood of the SphereSim project, we can notice that it is written in the C++ programming language and uses the Qt GUI toolkit for its graphical user interface. The software also makes uses of the Eigen3, OpenMP and OpenGL projects. It is currently supported on 32 and 64-bit computer platforms.
SphereSim 2.4.2 Alpha
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