The purpose of Planets 3D is to show a simulation of our solar system. The focus lies on a nice graphic (3D OpenGL) and the possibility to modify the objects of the solar system to see what happens.
This program is written on Linux using C++. In theory it should be portable to windows, because I've used only plattform independent libraries. Anyone who tries to port it please contact me even if unsuccessful, perhaps I can help overcome arising errors.
By now there is included a small program which converts different coordinate systems into each other. It is called Astroconvert.
Here are some key features of "Planets 3D":
· simulate the development of the solar system based on calculations of the gravity power
· take screenshots
· load and save solar systems
· modify solarsystem
· switch between different cameras to view the solar system (e.g. look through a shuttle window)
Requirements:
· QT
· OpenGL
· Glut
· DevIL
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