Games::Roguelike::World is a roguelike world in Perl.
SYNOPSIS
package myWorld;
use base 'Games::Roguelike::World';
$r = myWorld->new(w=>80,h=>50,dispw=>40,disph=>18); # creates a world with specified width/height & map display width/height
$r->area(new Games::Roguelike::Area(name=>'1')); # create a new area in this world called "1"
$r->area->genmaze2(); # make a cavelike maze
$char = Games::Roguelike::Mob->new($r->area, sym=>'@', pov=>8); # add a mobile object with symbol '@'
$r->setvp($char); # set viewpoint to be from $char's perspective
$r->drawmap(); # draw the active area map from the current perspective
while (!((my $c = $r->getch()) eq 'q')) {
$char->kbdmove($c);
$r->drawmap();
}
General pupose object which pulls together field of view, item, mob handling and map drawing code.
* contains a hash of Games::Roguelike::Area's for each "level" or "region" in the game
* uses the Games::Roguelike::Console library to draw the current area
* assumes the user will be using overridden Games::Roguelike::Mob's as characters in the game
* assumes the user will be using overridden Games::Roguelike::Item's as items in the game
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Requirements:
· Perl