Boom

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1.0 GPL (GNU General Public License)    
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Boom is a partial port of a Delphi/OpenGL demo made by Thomas Jahn.

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Boom is a partial port of a Delphi/OpenGL demo made by Thomas Jahn. I only ported the particle engine to C++/SDL/OpenGL to get the very nice explosion Thomas designed.

The soft is called "boom" since it basically displays an explosion every 5 seconds (with sound). It requires SDL and OpenGL libraries and it is supposed to be working indifferently on linux or windows (using DevC++).

Requirements:

· SDL
· SDL_Image
· SDL_Mixer
· png library
· jpeg library
· zlib
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Last updated on April 19th, 2008
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Boom

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