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  • Home > Linux > Programming > Libraries

    libdoomwad 0.08

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    John Gaughan | More programs
    GPL / FREE
    September 30th, 2005, 04:05 GMT
    ROOT / Programming / Libraries

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    libdoomwad description

    libdoomwad is a platform-independant library for manipulating data files from id Software's game, Doom.

    libdoomwad is a library that automates much of the grunt work involved with managing data files for id Software's game Doom. This is just a library, not a program, so if you are looking for a wad editor, look elsewhere.

    Despite Doom being ten years old, quite a few people still play the game and edit maps for it.

    I noticed that there is no robust library to manage the low end gruntwork of reading and writing wads, converting binary data into C++ classes and structures for use in editors, etc. so I set out to write my own.

    The result is libdoomwad, a cross-platform OS-neutral library to do all these tasks.

    Here are some key features of "libdoomwad":

    · Defines structures to represent most of the entries found in wad files.
    · Defines a generic Lump class that abstracts a single entry of any type. It handles memory allocation and provides a few useful functions.
    · Wad class that abstracts a single wad file. Provides easy file extraction and insertion.
    · Consistently uses standard C++ exceptions to provide meaningful, verbose error messages to aid in debugging and to pinpoint exactly what went wrong.

    What's New in This Release:

    · Updated documentation. Made the version changes in each file into a pretty list.
    · Added LGPL license to Doxygen documentation.
    · Added a bunch of warning flags to GCC's command line, then fixed all the warnings that popped up.



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    TAGS:

    platform-independant library | ID software | Doom game | libdoomwad | platform | independant

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