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  • Home > Linux > Programming > Libraries

    OpenVDB 0.99.0

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    Category:
    DreamWorks Animation | More programs
    MPL / FREE
    November 25th, 2012, 00:13 GMT [view history]
    ROOT / Programming / Libraries

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    OpenVDB description

    A sparse volume processing toolkit

    OpenVDB is a library written in C++ designed to manipulate and store sparse volumetric data.

    OpenVDB is an open source software maintained and developed by the famous DreamWorks animation studio.


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    What's New in This Release: [ read full changelog ]

    · Added Grid methods that return non-const tree and transform references without triggering deep copies, as well as const methods that return const shared pointers.
    · Added Grid methods to populate a grid's metadata with statistics like the active voxel count, and to retrieve that metadata. By default, statistics are now computed and added to grids whenever they are written to .vdb files.
    · Added io::File::readGridMetadata and io::File::readAllGridMetadata methods to read just the grid metadata and transforms from a .vdb file.
    · Fixed numerical precision issues in the csgUnion, csgIntersection and csgDifference tools, and added toggles to optionally disable postprocess pruning.
    · Fixed an issue in vdb_view with the ordering of GL vertex buffer calls. [Contributed by Bill Katz]
    · Fixed an intermittent crash in the ParticlesToLevelSet tool, as well as a race condition that could cause data corruption.
    · The ParticlesToLevelSet tool and From Particles SOP can now transfer arbitrary point attribute values from the input particles to output voxels.
    · Fixed a bug in the Convert SOP whereby the names of primitives were lost during conversion, and another bug that resulted in arithmetic errors when converting empty grids.
    · Fixed a bug in the Combine SOP that caused the Operation selection to be lost.

      


    TAGS:

    sparse volume | process sparse volume | 3D grid | sparse | volume | process

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