GGTL is a library designed to make it easier to program games in C. Generic Game-Tree Library provides an AI that is able to play most 2 player strategic games.
Nim, Tic-Tac-Toe, Reversi (aka Othello), Connect-4 and Chess are all examples of games that can all be implemented using GGTL.
GGTL comes with game-specific extensions that enables it to play Nim and Reversi almost out of the box. Please see the documentation for details.
What's New in This Release:
· "clock()" is used as a fallback for sub-second timing if "gettimeofday()" is not found.
· An internal typedef was dropped, and a header declaration for a function that didn't exist was removed.
· Some build system refactoring was done.
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