Dynagraph libraries are written in platform-neutral C++. As such, Dynagraph itself does not render to the screen, bitmaps, etc. Instead, the Dynagraph executable can be piped to a front end using the custom incrface language, or the library can be used directly in C++ programs, or in Windows programs via COM wrapper classes.
Gordon Woodhull maintains and improves Dynagraph continually. It is based on the brilliant work of the Graphviz team at AT&T Research, particularly Stephen North and Emden R. Gansner.
While Gordon consulted for AT&T Research from 1997 to 2003, he designed a new architecture and ported the DynaDAG and FDP engines from C to C++. Since his departure from AT&T, he has continued to rearchitect Dynagraph and add powerful new features.
Dynagraph is licensed under the Common Public License.
What's New in 1.1.5.9 Stable Release:
· This improves the build system for *nix, esp using automatically generated dependencies.
· Requires gnu make.
What's New in 1.1.6.1 Development Release:
· Contains a fix for the nodecross bug.
· Also parallel edges appear to be working.
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