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  • Home > Linux > Programming > Libraries

    D-Collide 0.1.0 Beta

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    Category:
    The D-Collide Development Team | More programs
    BSD License / FREE
    November 15th, 2007, 18:54 GMT
    ROOT / Programming / Libraries

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    D-Collide description

    D-Collide application is a real-time collision detection library aimed at performance and accuracy.

    D-Collide application is a real-time collision detection library aimed at performance and accuracy, that supports rigid objects as well as deformables - such as cloth - including self-collision detection.

    Getting Started

    This section describes how to setup D-Collide for different platforms.
    In addition this section describes the installation of the "testapp" which comes with D-Collide and provides several scenes to test the behaviour and performance of different collision detection algorithms.

    D-Collide uses CMake (see http://www.cmake.org) as build system, so for building D-Collide, you need CMake. CMake is NOT required once D-Collide has been installed.

    The testapp uses OGRE and CEGUI, which need to be installed if you want to build the testapp.

    Note that D-Collide can be used completely without the testapp. The testapp provides optional test scenes only.

    Requirements:

    · CMake
    · PThreads (comes with your Linux distribution)
    · pkg-config (comes with your Linux distribution)
    · g++ 4.x (comes with your Linux distribution)

    Optional Prerequisites (required for building the testapp):
    · OGRE >= 1.4.0 (e.g. on Kubuntu 7.10: apt-get install libogre-dev)
    · CEGUI >= 0.5.0 (e.g. on Kubuntu 7.10: apt-get install libcegui-mk2-dev)
    · OIS >= 0.6.0 (e.g. on Kubuntu 7.10: apt-get install libois-dev)
    · lib3ds (e.g. on Kubuntu 7.10: apt-get install lib3ds-dev)

    Optional Prerequisites (required for generating the API documentation):
    · doxygen

    Compilation/Installation Steps:

    a) Download D-Collide from d-collide.sourceforge.net
    b) Extract the downloaded archive

    b1) For a .tar.gz archive type:

    $ tar xzvf d-collide.tar.gz

    b2) For a .tar.bz2 archives type:

    $ tar xjvf d-collide.tar.bz2

    c) Enter the directory 'd-collide' and start configuration

    $ cd d-collide
    $ cmake .

    d) Build D-Collide

    $ make

    e) Install D-Collide

    $ make install

    What's New in This Release:

    · This release includes support for rigid collision detection and initial support for collision detection of deformable objects.
    · The basic work is mainly done.



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    TAGS:

    collision detection | rigid objects | self-collision detection | collision | self-collision | detection

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