BuGLe 0.0.20140104

A tool for OpenGL debugging

  Add it to your Download Basket!

 Add it to your Watch List!

0/5

Rate it!

What's new in BuGLe 0.0.20140104:

  • This is the first release to use the Khronos XML API registry, with the result that reflection information is more accurate.
  • It also contains a number of bug fixes.
Read full changelog
send us
an update
LICENSE TYPE:
GPL (GNU General Public License) 
USER RATING:
3.1/5 27
DEVELOPED BY:
Bruce Merry
HOMEPAGE:
bugle.sourceforge.net
CATEGORY:
ROOT \ Programming \ Debuggers
1 BuGLe Screenshot:
BuGLe
BuGLe is an open source software for OpenGL debugging, implemented as a wrapper library that sits between your application and OpenGL.

Here is an extract from a log, generated from an application:

stats.fps: 22.671
stats.fragments: 52335
stats.triangles: 99732
trace.call: glXSwapBuffers(0x8117720, 0x01c00021)
trace.call: glXMakeCurrent(0x8117720, 0x01c00021, 0x8444800) = 1
trace.call: glBindBufferARB(GL_ARRAY_BUFFER, 1)
trace.call: glMapBufferARB(GL_ARRAY_BUFFER, GL_READ_WRITE) = 0x45c3c000
trace.call: glUnmapBufferARB(GL_ARRAY_BUFFER) = GL_TRUE
trace.call: glBindBufferARB(GL_ARRAY_BUFFER, 0)
trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
trace.call: glLoadMatrixd(0xbfffe610 -> { { 0, -0.29661, 1.22295, 0 }, { 1.22295, 0, 0, 0 }, { 0, 1.18644, 0.305739, 0 }, { 0.037888, 1.61781, -1.52576, 1 } })
trace.call: glActiveTextureARB(GL_TEXTURE0)
trace.call: glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, 0xbfffe5d0 -> { 0.778524, 0.778524, 0.569631, 0 })
trace.call: glGetIntegerv(GL_MAX_TEXTURE_UNITS, 0xbfffe688 -> 4)
trace.call: glBindBufferARB(GL_ARRAY_BUFFER, 1)
trace.call: glVertexPointer(3, GL_FLOAT, 32, (nil))

Last updated on January 6th, 2014

requirements

#OpenGL debugger #3D debugger #debugger library #BuGLe #OpenGL #debugging #library

Add your review!

SUBMIT