A tool for OpenGL debugging. #OpenGL debugger #3D debugger #Debugger library #BuGLe #OpenGL #Debugging
BuGLe is an open source software for OpenGL debugging, implemented as a wrapper library that sits between your application and OpenGL.
Here is an extract from a log, generated from an application:
stats.fps: 22.671 stats.fragments: 52335 stats.triangles: 99732 trace.call: glXSwapBuffers(0x8117720, 0x01c00021) trace.call: glXMakeCurrent(0x8117720, 0x01c00021, 0x8444800) = 1 trace.call: glBindBufferARB(GL_ARRAY_BUFFER, 1) trace.call: glMapBufferARB(GL_ARRAY_BUFFER, GL_READ_WRITE) = 0x45c3c000 trace.call: glUnmapBufferARB(GL_ARRAY_BUFFER) = GL_TRUE trace.call: glBindBufferARB(GL_ARRAY_BUFFER, 0) trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) trace.call: glLoadMatrixd(0xbfffe610 -> { { 0, -0.29661, 1.22295, 0 }, { 1.22295, 0, 0, 0 }, { 0, 1.18644, 0.305739, 0 }, { 0.037888, 1.61781, -1.52576, 1 } }) trace.call: glActiveTextureARB(GL_TEXTURE0) trace.call: glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, 0xbfffe5d0 -> { 0.778524, 0.778524, 0.569631, 0 }) trace.call: glGetIntegerv(GL_MAX_TEXTURE_UNITS, 0xbfffe688 -> 4) trace.call: glBindBufferARB(GL_ARRAY_BUFFER, 1) trace.call: glVertexPointer(3, GL_FLOAT, 32, (nil))
System requirements
What's new in BuGLe 0.0.20140104:
- This is the first release to use the Khronos XML API registry, with the result that reflection information is more accurate.
- It also contains a number of bug fixes.
BuGLe 0.0.20140104
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- Linux
- main category:
- Programming
- developer:
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