jrMan is an open source version of the REYES rendering algorithm used by Pixar's PhotoRealistic Renderman.
Almost all digital production work in the film industry is rendered using this algorithm, yet most computer graphics textbooks fail to mention it or only provide a very superficial description of how it works.
jrMan's main objective is to provide an open source implementation of the REYES rendering algorithm to permit, both students and teachers, to understand how it works and experiment with it.
To achieve this objective the source code must be easy to read and should run on most operating systems. This is the one of the reasons we are implementing it in Java.
- Rational bicubic patches
- Patch meshes
- Smooth micropolygon interpolation
- Delayed ReadArchive
- Alpha output in RGBA images
- Many bug fixes
- Smaller RAM footprint when rendering large/complex scenes