g3d Graphic Tools 1.2

g3d Graphic Tools project consists of a XML file format and generic development tools for games.
g3d Graphic Tools project consists of a XML file format and generic development tools for games.

The problem is that often as a games developer you need to work with many 3d editing tools and rendering engines, and there should be an easy and portable way to move objects, levels, etc. around.

By having a common intermediate file format, you only need to write one exporter per tool and one importer per graphics engine. Also, you can develop generic tools which are not tied to any particular engine.

What's New in This Release:

Added the skeleton object (beginnings of animation ;)
Added 'asset management' info in the file header (ie date, time, author, source, description)
Fixed exporter bugs (3dsmax) relating to heiarchy stuff

last updated on:
November 28th, 2006, 20:05 GMT
price:
FREE!
developed by:
Long John Silver
homepage:
sourceforge.net
license type:
GPL (GNU General Public License) 
category:
ROOT \ Multimedia \ Graphics

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