bwfirt 0.666

bwfirt is a benchmark to test the performance of ray tracing kernels in the setting of physically based light simulation.
bwfirt is a benchmark to test the performance of ray tracing kernels in the setting of physically based light simulation. The most important issues are:

ray shooting and visibility functions for incoherent mono-rays (no bundles)
numerical robustness
memory footprint

The framework implements a simple pathtracer to generate rays with a real-life distribution. Developers can easily plug in their cores to the framework, which then compiles the output images, running times, and memory utilizations of the different kernels into a PDF, providing a clear comparison.

last updated on:
January 3rd, 2008, 10:56 GMT
price:
FREE!
developed by:
Ulm University
license type:
GPL (GNU General Public License) 
category:
ROOT \ Multimedia \ Graphics

FREE!

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