VCG TriMeshInfo 1.2

VCG TriMeshInfo is a tool designed to inspect 3D models and retrieve many types of topological and geometrical information.
VCG TriMeshInfo is a tool designed to inspect 3D models and retrieve many types of topological and geometrical information from them.

It can be used to automate the process of decoding 3D mesh inherent properties and ease data classification and retrieval.

For each analyzed dataset, the following data are extracted:

Number of Vertices (Unreferenced vertices are listed separately)
Number of Faces
Number of Edges
Number of Connected Components
Number of Boundaries
Number of Isolated Vertices (i.e. Unreferenced)
Manifold
Genus (Computed only for Manifold Datasets)
Orientability
Orientation
Regularity (We consider as regular those meshes generated through regular subdivision. Each non boundary vertex of a regular mesh has 6 incident edges, if there are only 5 incident edges the mesh is said to be semi-regular, irregular in all other cases)
Number of Duplicated Vertices
Self-Intersection (Currently computed only for Datasets with less than 3M faces)

What's New in This Release:

This release included a major rewrite of the core component for computing geometrical and topological features of the analyzed mesh.
Important changes included speeded up self-intersection tests, more robust (and correct) computation of topological genus and volume, and more flexible output with an HTML output option.

last updated on:
December 27th, 2005, 17:06 GMT
price:
FREE!
homepage:
vcg.sourceforge.net
license type:
GPL (GNU General Public License) 
developed by:
P. Cignoni
category:
ROOT \ Multimedia \ Graphics
VCG TriMeshInfo
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