Terrain Generation is a software designed to produce terrain maps using special techniques. Algorithms include 2d sin wave transform, fracturing, rain simulation, gravity collapse, and a sink hole. Saves as a .obj file that can be opened with blender. The source code is included in the download.
· SDL library version 1.2.11
· SDL_gfx libary version 2.0.13
· Guichan version 0.6.1
· SDL_image version 1.2.5
What's New in This Release:
· Relief shading was added to better show the terrain generated.
· A minimal smoothing algorithm that focuses on getting rid of large spikes left by the rain algorithm was added.