Terrain Generation 0.3

Terrain Generation is a software designed to produce terrain maps using special techniques.
Terrain Generation
  3 Screenshots
Terrain Generation is a software designed to produce terrain maps using special techniques. Algorithms include 2d sin wave transform, fracturing, rain simulation, gravity collapse, and a sink hole. Saves as a .obj file that can be opened with blender. The source code is included in the download.

Requirements:

SDL library version 1.2.11
SDL_gfx libary version 2.0.13
Guichan version 0.6.1
SDL_image version 1.2.5

What's New in This Release:

Relief shading was added to better show the terrain generated.
A minimal smoothing algorithm that focuses on getting rid of large spikes left by the rain algorithm was added.

last updated on:
January 8th, 2008, 17:39 GMT
price:
FREE!
homepage:
bee-eee.com
license type:
MIT/X Consortium License 
developed by:
Brian Dickey
category:
ROOT \ Multimedia \ Graphics
Terrain Generation
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