Terrain Generation 0.3

Terrain Generation is a software designed to produce terrain maps using special techniques.

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LICENSE TYPE:
MIT/X Consortium License 
USER RATING:
4.1/5 15
DEVELOPED BY:
Brian Dickey
HOMEPAGE:
bee-eee.com
CATEGORY:
ROOT \ Multimedia \ Graphics
3 Terrain Generation Screenshots:
Terrain GenerationTerrain GenerationTerrain Generation
Terrain Generation is a software designed to produce terrain maps using special techniques. Algorithms include 2d sin wave transform, fracturing, rain simulation, gravity collapse, and a sink hole. Saves as a .obj file that can be opened with blender. The source code is included in the download.

Requirements:

SDL library version 1.2.11
SDL_gfx libary version 2.0.13
Guichan version 0.6.1
SDL_image version 1.2.5

What's New in This Release:

Relief shading was added to better show the terrain generated.
A minimal smoothing algorithm that focuses on getting rid of large spikes left by the rain algorithm was added.

Last updated on January 8th, 2008

#terrain maps #2d sin wave #rain simulation #terrain #maps #2D #fracturing

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