Qosmic is a nifty toy with which you can edit flam3 fractal images.
Why is Qosmic?
There is a nice editor called Apophysis, but it only (easily) runs on windows. I wanted a version to run on my linux desktop, so I wrote this using Qt. The interface is basically the same as Apophysis'.
How do I try it?
Before installing, you must have Qt4 installed on your system.
· Download and unpack the sorce using the link below
· Change into the qosmic directory and type ./build.sh
· Type ./qosmic when the build process finishes
There is currently no manual or instructions for how to use the software. My advice is to play around with it. Here are some hints:
· Set the final image size first.
· Use low quality settings until you get the image you want.
· The mouse wheel will rotate a triangle.
· Holding control with the mouse wheel will scale a triangle.
· You can trade about -1 zoom unit for ~100-200 scale units and preserve the current view.
· Closing the viewer window will prevent it from updating.
· Qt 4.x
What's New in This Release: [ read full changelog ]
· Select and operate on either triangles or nodes with the selection.
· Track the selection and the coordinate mark state in the undo stack.
· Improved the coordinate mark icon.
· Display lua script error messages in the ScriptEditWidget's status widget
· Cleanup any compiler wanings.
· Added a .desktop file to the source archive, and improved package configuration when building from source.
· Patched for a locale related problem causing segfaults in libflam3.
· Added localization support to remaining real value editor widgets.
· Arbitrary precision support in real value editor widgets.
· All value editor widgets save their precision and multiplier settings.
· Improved the default layout and initial settings.
· Added a modal progress dialog displayed when rendering an image to a file
· Fix an off-by-one bug in the PaletteEditor when parsing a .ugr palette.
· Added an option to bind the MainViewer image settings to the Preview settings.