K-3D 0.8.0.1

A 3D modeling, animation, and rendering system
K-3D is the free-as-in-freedom 3D modeling, animation, and rendering system for GNU / Linux, Posix, and Win32 operating systems. K-3D features a robust, object-oriented plugin architecture, designed to scale to the needs of professional artists, and is designed from-the-ground-up to generate motion-picture-quality animation using RenderMan-compliant render engines. We strongly recommend the Aqsis render engine for use with K-3D.

K-3D's innovative interactive tutorial system will introduce you to basic use of the program. New tutorials can easily be recorded and shared with the rest of the community.

K-3D allows you to create and edit documents in multiple realtime OpenGL solid, shaded, texture-mapped views. You can even model, animate, and interact with animations while they play back for maximum productivity!

Main features:

  • Camera: pan/tilt, zoom, dolly, modeling and tripod modes.
  • Viewing Modes: Detailed selection of visible features.
  • Hide / unhide geometry.
  • Powerful scene graph procedual modeling with complete modeling history.
  • Selection: Objects, meshes, faces, edges, patched, curves, point groups, point.
  • Geometry types: Polygon, NURBS, subdivision, blobby.
  • 3D Primitives: Cone, circle, cushion, cylinder, disk, grid, paraboloid, polyhedon, sphere, torus.
  • Boolean modeling operations.
  • Text: FreeType? support.
  • Instantiation: Create duplicates without adding gemometry to the scene.
  • Directed Acyclic Graph (DAG) allows arbitrary dataflow - any object property can be connected to any other compatible property.
  • Animate any value.
  • Unlimited number of animation channels.
  • Bezier curve channels.
  • Animate modeling operations.
  • Textures with 16-bit float bitdepth.
  • Procedual RenderMan shaders.
  • Full RenderMan Support: Aqsis, Pixie, BMRT, PRman, 3Delight, Render Dot C.
  • Extensible support for alternate render engines and models: YafRay.
  • Render OpenGL previews to disk.
  • Python engine (preferred for new script development).
  • K3DScript engine (minimal scripting engine for tutorials / macros).
  • JavaScript engine (legacy script engine).
  • Support for alternate script engine plugins and environments.
  • Basic 2D compositing.
  • Bitdepth 16-bit float per channel.
  • Geometry Formats: AC3D, ASCII Scene Export, Apple QuickDraw?3D, AutoCad, Ayam, DirectX?, GNU Triangulated Surfaces, Quake II, PDB, RenderMan Interface Bytestream, VRML, Wavefront ... (some of them depend on PLIB installation)
  • Image Formats:
  • JPEG (all platforms).
  • PNG (all platforms).
  • TIFF (all platforms).
  • OpenEXR (requires optional OpenEXR plugin).
  • BMP (requires optional ImageMagick? plugin).
  • SUN (requires optional ImageMagick? plugin).

last updated on:
April 21st, 2010, 14:19 GMT
price:
FREE!
developed by:
Romain
homepage:
www.k-3d.org
license type:
GPL (GNU General Public License) 
category:
ROOT \ Multimedia \ Graphics

FREE!

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user rating 9

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K-3D
What's New in This Release:
  • Completely rewritten data storage for geometric meshes - good for rendering one million polygons at interactive rates.
  • Introductory support for the LuxRender render engine.
  • Experimental support for CSG operations on polyhedra, using either CGAL or CARVE
  • Introductory support for NURBS.
read full changelog

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