EQUINOX-3D is a 3D modeler with a very fast, fully integrated ray-tracer.
It includes a full runtime-class framework and a core design that allows for the addition of anything from a physics engine to a fully integrated renderer from a plugin. EQUINOX-3D project is faster and more memory efficient than many other modelers.
- Super-fast renderer, the first fully integrated interactive ray-tracer in a modeler!
- Clean, easy to use user-interface.
- Very fast and memory-efficient design. For example: thanks to some design decisions and development techniques, EQUINOX-3D starts up in ~1 second with about 75 plugins loaded(*)
- Try that with other modelers!
- Way ahead of the curve 3D core design with full runtime-class support: it allows for adding anything from a complete physics engine to an integrated renderer as a plugin!
- Plugin-manager: allows you to change, re-compilie and reload plugins without restarting EQUINOX-3D.
- Extremely robust internal structures (efficient and natural support for multi-texturing, tangents etc.) and a direct-API (Application Programming Interface) for plugin development.
- Multiple Geometries allowed on transform nodes (much fewer nodes needed to group things, resulting in cleaner/more efficient hierarchies)(**).
- True texture and material sharing: unlike in most other 3D packages, texture-mapping is stored on the geometries, not with the texture (no need for 'cloning' textured materials and keeping them in sync manually just because you want to map a texture differently on a different object).
- Universal, unlimited undo/redo infrastructure
- More and more modeling tools... (Context-sensitive Polygon editor, Cleanup tool etc.)
- EQUINOX-3D uses , Cg and GLSL for advanced shaders
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What's New in This Release:
- Minor bugfixes.