Softpedia
 


LINUX CATEGORIES:



GLOBAL PAGES >>
NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
WEEK'S BEST
  • BackTrack 5 R2
  • Wine 1.4 / 1.5.5
  • Mozilla Firefox 12...
  • Ubuntu 11.04
  • Angry Birds 1.1.2.1
  • Ubuntu 10.04.4 LTS
  • Linux Kernel 3.4
  • Ubuntu Manual 10.10
  • Adobe Flash Player...
  • Pidgin 2.10.4
  • Home > Linux > Multimedia > amaroK Scripts

    Evolvescore2 1.2

    Download button

    No screenshots available
    Downloads: 240  View global page NEW!  Tell us about an update
    User Rating:
    Rated by:
    NOT RATED
    0 user(s)
    Developer:

    License / Price:

    Last Updated:

    Category:
    Jakob Rohrhirsch | More programs
    GPL / FREE
    September 1st, 2009, 10:55 GMT [view history]
    ROOT / Multimedia / amaroK Scripts

     Read user reviews (0)  Refer to a friend  Subscribe

    Evolvescore2 description

    A scoring script for Amarok

    Evolvescore2 is a scoring script for Amarok 1.x. It always bothered me that songs are only scored when you listen to them. I think songs should be decreased when you *don't* listen to them. That's why I wrote this script. Now everytime you listen to a song, the score increases by the number of minutes "n" you listened to the song. Then "n" random songs' score is decreased by 1 point.

    The average score over all songs is therefore always conserved. New songs or songs with a score of 0 start out with a score of 50. The script includes handling of boundary conditions, that means no song ever gets below 0 or above 100. So why don't I just substract n/totaltracks from every song? Because I'm using dcops "set-score-by-path" function and doing so can take a very long time if your collection is big. The beauty of this script is, that the longer you use it, the better your score gets (IMHO).


    Product's homepage

    Requirements:

    · Python
    · python-sqlite
    · SQLite
    · amaroK

    What's New in This Release: [ read full changelog ]

    · The function to increase listened tracks has been changed from newscore = oldscore + minutes to the more complex newscore = oldscore + (100-oldscore) * minutes / (minutes + 15); this makes it harder to get really high scores.
    · The decrease has been changed to decreasing ((newscore - oldscore) * 10) random tracks by a value of 0.1. This makes the decrease-distribution less arbitrary.

      


    TAGS:

    scoring script | Amarok script | song scoring | Amarok | song | scoring



    HTML code for linking to this page:


    Go to top

    WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

    SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM