uoproxy is a proxy server for Ultima Online. uoproxy project adds features like disconnected operation, automatic reconnection, multi-headed gameplay, and much more.
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Here are some key features of "uoproxy":
· transparent auto-reconnect after a server or network failure (e.g. DSL disconnect, server maintenance); the UO client won't notice, macros keep running without user interaction
· backgrounding the connection, i.e. quit your client and the proxy will stay online, for macroing off kill counters
· multi-headed (playing a character with multiple clients)
· character change without logout
· traversing firewalls
· transparent proxying
· faking your client IP
· faking client version
· circumventing a shard's login server
· easy exploit development (if you know C)
What's New in This Release: [ read full changelog ]
· support binding on an IP address
· fix typo in log message
· support the "Gump Packed" packet (0xdd)
· return PA_DROP instead of PA_DELETED after attach
· don't re-query the login server for attaching secondary client
· allow short version string
· remember mobile flags
· added option "light"