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    white_dune 0.30pl10 / 0.31 Beta 421

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    Downloads: 2,183  View global page NEW!  Tell us about an update
    User Rating:
    Rated by:
    Good (3.3/5)
    37 user(s)
    Developer:

    License / Price:

    Last Updated:

    Category:
    Stephen F. White | More programs
    GPL / FREE
    December 20th, 2011, 13:53 GMT [view history]
    ROOT / Internet / HTTP (WWW)

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    white_dune description

    white_dune is a graphical VRML97 editor, simple 3D modeller, and animation tool.

    White_dune is a low level VRML97 tool for Unix/Linux/MacOSX and M$Windows.

    white_dune can read VRML97 files, display and let the user change the scenegraph/fields.

    Unlike most highlevel tools, it uses a light model based on the VRML97 standard.

    White_dune is not complete yet, especially in the 3D preview window. But even if you do not see the node/field in 3D, you can graphically change the values.

    White_dune is a simple NURBS/SuperFormula 3D Modeller, but it do not have tools to change polygon meshes (VRML IndexedFaceSet nodes) that can be taken seriously (yet).

    IndexedFaceSet nodes can be created via conversion from NurbsSurface nodes oder SuperFormula PROTOs or by "pure VRML97" export, but for some tasks you may prefer to work with a polygon mesh 3D modeller with VRML97 export and rework the results (e.g. color, texture, lightning, animation, interaction....) in white_dune.


    Product's homepage

    Requirements:

    · The usage of a 3D hardwareaccelated graphicscard with OpenGL driver support will speedup things
    · Most OpenGL implementations require at least a color depth of 15 Bit (with exceptions e.g. a SGI Indy workstation with IRIX works good with a 8 Bit only graphicscard)

    What's New in This Release: [ read full changelog ]

    · This version fixes the problem of generating incorrect variable names on C/C++/Java export of IndexedFaceSet nodes.
    · It adds a menupoint for IndexedFaceSet optimization of the scenegraph branch.
    · It fixes an incorrect walk navigation problem in mouse navigation mode.
    · An incorrect cyclic scenegraph warning has been removed.
    · An OLPC font problem has been solved by waiting: unnecessary xft Motif code for OLPC has been deleted.
    · An incorrect creaseAngle field has been removedfrom *TriangleStripSet nodes.
    · Incorrect export of Color/ColorRGB nodes to Open Wonderland export has been fixed.
    · OLPC RPM creation has been changed for OLPC version 11.3.0.

      


    TAGS:

    VRML97 editor | 3D modeller | animation tool | white_dune | modeller | 3D



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