LINUX CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>

7-DAY TOP DOWNLOAD

#
Program
BackTrack 3.0 / 4.0
Pre-Final

5,512
Ubuntu 9.10
4,723
VLC 1.0.3
3,266
Wine 1.0.1 / 1.1.32
2,851
Yahoo Messenger
1.0.4

2,496
Thunderbird PST
Import plugin 1.2

2,343
Adobe Flash Player
for Linux 10.0.32.18

2,329
Mandriva Linux
2010.0

1,860
Super Grub Disk
0.9799

1,642
Yellow Dog Linux 6.2
1,426

WEEK'S BEST

  • Ubuntu 9.10
  • Ubuntu Netbook Rem...
  • Pidgin 2.6.3
  • Wine 1.0.1 / 1.1.32
  • Linux Kernel 2.6.3...
  • Mozilla Firefox 3....
  • Fedora 11
  • OpenOffice.org 3.1.1
  • Firestarter 1.0.3
  • The Gimp 2.6.7 / 2...
  • FileZilla 3.2.8.1 ...
  • Transmission 1.76
  • Super Grub Disk 0....
  • Gufw 9.04.2
  • Skype 2.0.072 / 2....
  • openSUSE Linux 11....
  • Opera 10.01 / 10.1...
  • Adobe Flash Player...
  • wine-doors 0.1.3
  • Google Gadgets 0.1...
  • Home / Linux / Internet / HTTP (WWW)

    white_dune 0.28pl14 / 0.29 Beta 1364

    Download button

    Downloads: 1,488  Add to download basket  Tell us about an update
    User Rating:
    Rated by:
    Good (3.3/5)
    37 user(s)
    Developer:

    License / Price:

    Last Updated:

    Category:
    Stephen F. White | More programs
    GPL / FREE
    October 7th, 2009, 08:05 GMT [view history]
    ROOT / Internet / HTTP (WWW)

     Read user reviews (0)  Add a review  Refer to a friend  Subscribe

     

    white_dune description

     

    white_dune is a graphical VRML97 editor, simple 3D modeller, and animation tool.

    White_dune is a low level VRML97 tool for Unix/Linux/MacOSX and M$Windows.

    white_dune can read VRML97 files, display and let the user change the scenegraph/fields.

    Unlike most highlevel tools, it uses a light model based on the VRML97 standard.

    White_dune is not complete yet, especially in the 3D preview window. But even if you do not see the node/field in 3D, you can graphically change the values.

    White_dune is a simple NURBS/SuperFormula 3D Modeller, but it do not have tools to change polygon meshes (VRML IndexedFaceSet nodes) that can be taken seriously (yet).

    IndexedFaceSet nodes can be created via conversion from NurbsSurface nodes oder SuperFormula PROTOs or by "pure VRML97" export, but for some tasks you may prefer to work with a polygon mesh 3D modeller with VRML97 export and rework the results (e.g. color, texture, lightning, animation, interaction....) in white_dune.

    Requirements:

    · The usage of a 3D hardwareaccelated graphicscard with OpenGL driver support will speedup things
    · Most OpenGL implementations require at least a color depth of 15 Bit (with exceptions e.g. a SGI Indy workstation with IRIX works good with a 8 Bit only graphicscard)

    What's New in This Release: [ read full changelog ]

    · A crash in mesh creation of cylinder was fixed.
    · Wrong conversion when importing X3D files into VRML files was fixed.
    · Texture rendering with alpha channel was added to the jME export example.

      


    TAGS:

    VRML97 editor | 3D modeller | animation tool | white_dune | modeller | 3D



    HTML code for linking to this page:


    Go to top

    Windows tabGames tabDrivers tabMac tabLinux tabScripts tabMobile tabHandheld tabGadgets tabNews tab

    SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   ENTER NEWS SITE   |   ENGLISH BOARD   |   ROMANIAN FORUM