GNU Gnash is a Flash movie player. Till now it has been possible to play flash movies with proprietary software.
While there are a few free flash players, none supports anything higher than SWF v4 at best. Gnash is based on GameSWF, and supports many SWF v7 features.
To build Gnash, you currently need the Mozilla or Firefox development packages installed. I have added the basic Mozilla SDK files, so at least you don't need the full Mozilla/Firefox sources. You can tell if you have these packages installed, because either a firefox-config or mozilla-config should be present. If neither of these aren't present, the plugin won't be part of the build.
If these are present, then when you install the plugin, it gets installed in the plugin directory of the same firefox that's in your path.
You can also specify explicit paths to the Mozilla SDK by using the --with-firefox, --with-firefox-libraries, or --with-firefox-headers options at configure time. You'll also want the OpenGL development package and the SDL development packages installed as well.
Currently the plugin renders a hard coded OpenGL graphic in the allocated window within the browers. You'll have better luck with the standalone version, gnash. Development of the plugin is continuing, however, now that much of the basic creation of this new project is done.
I'm using the Mozilla plugin API, so although the functionality of the plugin is limited at this time, it has worked in a variety of different versions of Mozilla and Firefox.
Here are some key features of "GNU Gnash":
· Gnash can run standalone to play flash movies.
· Gnash can also run as a plugin from within Firefox.
SWF v7 compliant:
· Gnash can play many current flash movies.
XML Message server:
· Gnash also supports an XML based message system as is documented in the Flash Format specification.
High Quality Output:
· Gnash uses OpenGL for rendering the graphics.
· Gnash is 100% free software. For more information on the GPL, go to the Free Software Foundation web site.
What's New in This Release: [ read full changelog ]
· Qt4 GUI supports mouse wheel, clipboard, and screen resolution.
· Enhanced UI support for script limits (abort popups, user prefs).
· BitmapData functions copyPixels(), copyChannel(), perlinNoise() and noise() implemented.
· Node id mapping in ActionScript XML class implemented (XML.idMap).
· Fix dispatching of Sound.onLoad event, fixing google dict audio.
· Fix support for control tags found after last expected frame (#33176).
· Fix support for uncompressed sound with gstreamer media handler.
· Implement Button.getDepth(), fix button key events.
· Fixes to startDrag and stopDrag opcodes.
· Implement onSoundComplete() for event sounds (#23020).
· Fix MovieClip.onLoad event dispatching and constant pools handling, fixing support for movies generated by the evil Adobe Captivate tool (#33521).
· Fix unattached Sound.stop() semantic (#33888) enjoy Super Mario!
· OpenVG renderer added.
· Improved framebuffer GUI and touchscreen support.
· Framebuffer now supports using multiple renderers.
· Refactored input device support.
· Fix parsing of lossless 16bit bitmaps, fixing support for movies generated by the evil TechSmit Camtasia tool (#34625).
· Improved double buffering support for AGG in a framebuffer.
· Thumbnailer for SWF files and GNOME2 desktop config for it.