Widelands is a clone of Bluebyte's Settlers II.
Like in warcraft-like games, you are the despot of an empire and want to harvest resources and get soldiers to get more power.
Unlike those games, this is a strategic game, not a tactic one, and the main point is about economy instead of war.
Lumberjack get logs that you have to transform to planks in the sawmill, and so on. You could say that it's an economy simulation game. The world is something between middle age and roman empire.
Product's homepage
Requirements:
· SDL
· SDL_TTF
· SDL_NET
What's New in This Release: [ read full changelog ]
· a new scripting Engine that allows for complex scenarios.
· a new watch-me-do tutorial and a new scenario for the Atlanteans
· win conditions for multiplayer games which add variety
· OpenGL renderer
· improvements to the user interface in many places
· more control over which wares are stored in ware houses
· team support in multiplayer
· shared kingdom for multiplayer, more than one player can control the same kingdom
· new maps
· new sounds
· extremely many new graphics and animations: there is no concept graphic in widelands anymore.