Patolli is a turn-based ancient Aztec/Mayan game written in C using the SDL library.
The object of the game is to win all of your opponent's money. In order to do this, you may have to play more than one game.
- implement GPL sounds (if there is a such thing)
- create a 'make install' target
- credits menu option
- sound/no sound switch
- music/no music switch
- human player name
- network version to play against other humans
- clean up the code (although there are lots of comments, the structure is very bad and needs to be cleaned up)