Bullucksa ay 29 (1996)

Bullucksa project is an xperimental chess program.
Bullucksa project is an xperimental chess program.

Bullucks is an experimental chess program. It is not based on the Shannon algorithm.

The experimental part of this chess program is, that it doesn't use any alpha/beta, min/max or any algorithm more or less equal to that. No, it is not based on the work of Shannon, and no; it doesn't pick its moves randomly (oh, and when some smartass does some strace: yeah, there are situations when the program finds 2 or more moves that are all equally good, it picks one randomly - but those are exceptions).

As I mentioned before, this program was initialy released under the name `Detolte'. A lot of time has passed since, and I thought it would be nice to fetch the old dos-sources (for which things were written once), and redo the thing for linux.

This release is nothing more than a recompilation under Linux with all the warnings fixed. Still contains zillions of bugs, is still extremely crappy seen from the c-coding point of view (that's also why I won't release the source-code YET).

What's New in This Release:

Got bored and started coding on a chess-program.
didn't expect I would succeed, 'cause of 2 previous attempts.
Also thought I wouldn't work more then 3 days on it, 'cause of getting bored of the coding stuff.
I was wrong... - this version only contained some "finger-shapers" like memory allocation and some very simplistic move-chosing-code. it had no user-interface, so I had to test the code in my mind to see if it works. Very ... I can asure you. Oh, yeah, this version didn't looked what moves could be done.

last updated on:
November 28th, 2006, 11:05 GMT
developed by:
Folkert van Heusden
license type:
GPL (GNU General Public License) 
ROOT \ Games \ TBS
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