Wolf4SDL 1.7

Wolf4SDL is a Wolfenstein 3D port using Simple DirectMedia Layer (SDL).
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Wolf4SDL is a Wolfenstein 3D port using Simple DirectMedia Layer (SDL).

Wolf4SDL is an open-source port of id Software's classic first-person shooter Wolfenstein 3D to the cross-plattform multimedia library Simple DirectMedia Layer (SDL). It is meant to keep the original feel while providing several improvements:

� Cross-plattform:

-BSD variants
-Windows 98, ME, 2000, XP, Vista (32 and 64 bit)
-KallistiOS (used for Dreamcast)

Only little endian platforms like x86, ARM and SH-4 are supported, yet.

� AdLib sounds and music (includes the OPL2 emulator from MAME).
� Multichannel digitized sounds.
� Higher screen resolutions (multiples of 320x200 or 320x240).
� Also fully playable with only a game controller.
� Includes several optional enhancements for mod development.

The following versions of Wolfenstein 3D data files are currently supported by the source code:

� Wolfenstein 3D v1.0, v1.1, v1.2, v1.4 shareware
� Wolfenstein 3D v1.1, v1.4 full Apogee
� Wolfenstein 3D v1.4 full GT/ID/Activision
� Spear of Destiny demo, full, and mission disks

last updated on:
January 23rd, 2012, 8:57 GMT
license type:
GPL (GNU General Public License) 
developed by:
Moritz Kroll
ROOT \ Games \ Action
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What's New in This Release:
  • Added support for .sd1 SOD game files as delivered by Steam by changing --mission parameter slightly
  • Added --windowed-mouse parameter to start windowed mode with grabbed mouse
  • Rain and snow speed fix
  • Floor/ceiling fix
read full changelog

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