Softpedia
 


LINUX CATEGORIES:



GLOBAL PAGES >>
NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
WEEK'S BEST
  • BackTrack 5 R2
  • Wine 1.4 / 1.5.5
  • Mozilla Firefox 12...
  • Ubuntu 11.04
  • Angry Birds 1.1.2.1
  • Ubuntu 10.04.4 LTS
  • Linux Kernel 3.4
  • Ubuntu Manual 10.10
  • Adobe Flash Player...
  • Pidgin 2.10.4
  • Home > Linux > Games > Action

    ETXreaL 0.3.0

    Download button

    Downloads: 889  View global page NEW!  Tell us about an update
    User Rating:
    Rated by:
    Poor (1.0/5)
    1 user(s)
    Developer:

    License / Price:

    Last Updated:

    Category:
    ETXreaL Team | More programs
    Freeware / FREE
    December 12th, 2011, 16:12 GMT
    ROOT / Games / Action

     Read user reviews (0)  Refer to a friend  Subscribe

    ETXreaL description

    Wolfenstein: Enemy Territory mod

    ETXreaL is a graphics mod for the Wolfenstein: Enemy Territory game, using the enhanced XreaL id Tech 3 GPL engine.


    Product's homepage

    Here are some key features of "ETXreaL":

    · Modern OpenGL 3.2 renderer with all deprecated OpenGL calls removed
    · Clever usage of vertex buffer objects (VBO) to speed up rendering of everything
    · Avoids geometry processing each frame using the CPU (worst bottleneck with the Q3A engine)
    · Renders up to 500 000 - 1 000 000 polygons at 80 - 200 fps on current hardware (DX10 generation)
    · Optional GPU occlusion culling (improved Coherent Hierarchy Culling) useful for rendering large city scenes
    · Doom 3 .MD5mesh/.MD5anim skeletal model and animation support
    · Unreal Actor X .PSK/.PSA skeletal model and animation support
    · True 64 bit HDR lighting with adaptive tone mapping
    · Advanced projective and omni-directional soft shadow mapping methods like EVSM
    · Real-time sun lights with parallel-split shadow maps
    · Optional deferred shading
    · Relief mapping that can be enabled by materials
    · Optional uniform lighting and shadowing model like in Doom 3 including globe mapping
    · Supports almost all Quake 3, Enemy Territory and Doom 3 material shader keywords
    · TGA, PNG, JPG and DDS format support for textures
    · Usage of frame buffer objects (FBO) to perform offscreen rendering effects
    · Improved TrueType font support that does not require external tools
    · Linux 64-bit support
    · Linux sound backend using SDL
    · .avi recorder from ioquake3 including sound support
    · Optimized collision detection routines
    · Support for Omni-bot
    · GUID system to generate etkeys which are sent as cl_guid

      


    TAGS:

    Enemy Territory | Wolfenstein mod | FPS game | Wolfenstein | Enemy | Territory



    HTML code for linking to this page:


    Go to top

    WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

    SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM