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  • Home > Linux > Games > Simulation

    Reaper 0.98.2

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    Downloads: 562  View global page NEW!  Tell us about an update
    User Rating:
    Rated by:
    Good (3.7/5)
    16 user(s)
    Developer:

    License / Price:

    Last Updated:

    Category:
    Peter Strand | More programs
    GPL / FREE
    January 9th, 2007, 23:05 GMT
    ROOT / Games / Simulation

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    Reaper description

    Reaper project is a 'fly around and shoot stuff' 3D game.

    Reaper project is a 'fly around and shoot stuff' 3D game.

    Reaper is a graphics-intensive 3D-game where you fly a spaceship over a planet completing combat missions.

    Apart from being a creature that tends to consume all free time of those involved, leaving them robbed of the chance of ever living a normal life, it is a 3D-game.

    To clarify some more, it could be classified as a space combat simulator (well, you don't fly in space, you fly much closer to the ground, but you do pilot spaceships, so.

    What's New in This Release:

    · Cleanup of shadow system (could be even better)
    · BUGFIX: Incorrect handling of textures larger than GL_MAX_TEXTURE_SIZE
    · Removed glsdk from src/ext-directory (not used)
    · Added glh (gl helper library)
    · Added nvparse (nvidia parser library)
    · Add extgen (gl extension definition file generator)
    · Changed OpenGL extensions handling from homegrown to glh/extgen
    · Dynamic environment mapping on the player's ship
    · The autoconf setup is a bit less hackish
    · Added GL-headers in src/GL - eliminates the need to adapt to broken headers on various systems.
    · Fixed a time leak in the mainloop
    · Improved network-startup, better synchronization
    · Compiles cleanly with gcc and -ansi -pedantic -Wall -W -Wno-sign-compare -Wno-unused
    · Changed use_texture to an int (texture_level), allowing a textured hud while object textures are turned off.



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    TAGS:

    graphics-intensive 3D-game | fly a spaceship | combat missions | Reaper | graphics-intensive | fly

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