OGRE 1.9.0

This project provides an Open Source, scene-oriented, and flexible 3D graphics engine

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What's new in OGRE 1.9.0:

  • Core Improvements:
  • OgreMain
  • Extract the overlays from OgreMain and transform it into a own overlay component
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LICENSE TYPE:
MIT/X Consortium License 
USER RATING:
3.1/5 36
DEVELOPED BY:
Steve Streeting
HOMEPAGE:
www.ogre3d.org
CATEGORY:
ROOT \ Games \ Simulation
3 OGRE Screenshots:
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OGRE (Object-Oriented Graphics Rendering Engine) is an open source, free, flexible, and scene-oriented 3D graphics engine written in C++ and designed to help developers produce rich applications that use hardware-accelerated 3D graphics.

OGRE is a library software, a SDK (Software Development Kit) that features a simple and easy-to-use Object-Oriented interface that can be used to easily render 3D scenes.

It provides support for OpenGL and Direct3D, support for Material and Shader effects, support for vertex and fragment programs, as well as support for multiple platforms, including Linux, Microsoft Windows and Mac OS X.

Last updated on November 27th, 2013

requirements

#3D engine #graphics engine #scene-oriented 3D engine #3D #scene-oriented #engine #graphics

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