JaDarkX 0.1 Beta

JaDarkX project is a graphic game engine that by use of pure JAVA3D.
JaDarkX
  2 Screenshots
JaDarkX project is a graphic game engine that by use of pure JAVA3D, with use of scene graph that easy to use and build a game with any genre of game.

JaDarkX graphic game engine specification are :
any VGA with 3D support min. 32 MB
scene manager with simple script
cross platform (windows and linux OS are tested)
Interactive UI
Simple Animation ( Rotation, Scale dan Posotion temporary we just use two position only)
Simple Command (please /help for command detail)
Simple Terrain With Simple Collation
Multi Texture Support (Depend on VGA Specs) JPG,JPEG,GIF,PNG

Scene manager script example:

Description : Scene Bulider JaDarkX 0.1 by hendry

Create Time : Sel 26 Juni 2007, 13:23:9

NUM_OBJECT=4

OBJECT_1_TRANSFORM=1.0,0.0,0.0,0.1,0.0,1.0,0.0,0.0 ,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0
OBJECT_1_TYPE=CUBE
OBJECT_1_NAME=Cube 1
OBJECT_1_SIZE=1.0
OBJECT_1_USE_ROTATION=false
OBJECT_1_SPEED_ROTATION=0
OBJECT_1_PICKABLE=true
OBJECT_1_USE_POSITION_KEYFRAME=false
OBJECT_1_POS1=0.0,0.0,0.0
OBJECT_1_POS2=0.0,0.0,0.0
OBJECT_1_USE_SCALE_KEYFRAME=false
OBJECT_1_SCALE1=1.0,1.0,1.0
OBJECT_1_SCALE2=1.0,1.0,1.0
OBJECT_1_SPEED_POSITION_KEYFRAME=0

OBJECT_2_TRANSFORM=1.0,0.0,0.0,5.78,0.0,1.0,0.0,0. 0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0
OBJECT_2_TYPE=CYLINDER
OBJECT_2_NAME=Cylinder 1
OBJECT_2_RADIUS=1.0
OBJECT_2_HEIGHT=5.0
OBJECT_2_USE_ROTATION=false
OBJECT_2_SPEED_ROTATION=0
OBJECT_2_PICKABLE=true
OBJECT_2_USE_POSITION_KEYFRAME=false
OBJECT_2_POS1=0.0,0.0,0.0
OBJECT_2_POS2=0.0,0.0,0.0
OBJECT_2_USE_SCALE_KEYFRAME=false
OBJECT_2_SCALE1=1.0,1.0,1.0
OBJECT_2_SCALE2=1.0,1.0,1.0
OBJECT_2_SPEED_POSITION_KEYFRAME=0

OBJECT_3_TRANSFORM=1.0,0.0,0.0,0.0,0.0,1.0,0.0,-1.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0
OBJECT_3_TYPE=PLANE
OBJECT_3_NAME=Plane
OBJECT_3_SIZE=50
OBJECT_3_MULTIPLY=1
OBJECT_3_COLOR_R=1.0
OBJECT_3_COLOR_G=1.0
OBJECT_3_COLOR_B=1.0
OBJECT_3_COLOR_A=1.0
OBJECT_3_TEXTURE1=
OBJECT_3_TEXTURE1_UNIT=1
OBJECT_3_TEXTURE2=
OBJECT_3_TEXTURE2_UNIT=1

OBJECT_4_TRANSFORM=1.0,0.0,0.0,-6.2,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1. 0
OBJECT_4_TYPE=SPHERE
OBJECT_4_NAME=Sphere
OBJECT_4_SIZE=1.0
OBJECT_4_DIVISION=50
OBJECT_4_USE_ROTATION=false
OBJECT_4_SPEED_ROTATION=0
OBJECT_4_PICKABLE=true
OBJECT_4_USE_POSITION_KEYFRAME=false
OBJECT_4_POS1=0.0,0.0,0.0
OBJECT_4_POS2=0.0,0.0,0.0
OBJECT_4_USE_SCALE_KEYFRAME=false
OBJECT_4_SCALE1=1.0,1.0,1.0
OBJECT_4_SCALE2=1.0,1.0,1.0
OBJECT_4_SPEED_POSITION_KEYFRAME=0

last updated on:
December 20th, 2007, 22:59 GMT
price:
FREE!
homepage:
www.vnetware.com
license type:
GPL (GNU General Public License) 
developed by:
Visual Network Studio
category:
ROOT \ Games \ Simulation
JaDarkX
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JaDarkX

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