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  • Home > Linux > Games > Simulation

    Goblin Camp 0.2

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    Category:
    Ilkka Halila | More programs
    GPL v3 / FREE
    February 2nd, 2012, 08:39 GMT [view history]
    ROOT / Games / Simulation

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    Goblin Camp description

    A roguelike citybuilder

    Goblin Camp is a roguelike citybuilder game, inspired by Anno 1404, Dwarf Fortress and Dungeon Keeper.

    Much like Dwarf Fortress, Goblin Camp is an ASCII-based city builder. Manage your own goblin tribe, and have them build a mighty fortification to ensure their survival in the wild.


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    What's New in This Release: [ read full changelog ]

    · Piles replace Stockpiles. Everything is allowed and containers get automatically shuffled to where they are needed.
    · Diseases will weaken and eventually kill your population if you don’t do anything about a growing population.
    · Migratory animals will sometimes cross the map
    · The spawning pool expands and spreads corruption in a smoother way, it’s improved from the abrupt way it was before.
    · Cowardly creatures can now also panic if they encounter another panicking creature
    · Death messages have been improved to give a bit more information, and a bit of variety has been added to them as well.
    · Constructions strobe under the cursor now, to better visualize where one stops and another one begins.
    · Portable mode. Just create a file named goblin-camp.portable in the directory where GC is installed and it’ll store all the files it needs in a sub-directory in that folder, instead of in the operating system’s default folder.
    · Skeletons no longer bleed and other assorted bug fixes.

      


    TAGS:

    roguelike citybuilder | simulation game | roguelike | citybuilder | simulation



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