Tropic Euro is a real-time strategy game with the action set in 1946. Europe is recovering from war and imports goods from the tropical regions of the world.
Each player owns a separate island with spaces for city buildings, plantations, and resources. Three ships, a trading house, and a supply of resources and cash are shared between the players.
The resource cycle of the game is that players grow crops which they exchange for points or cash.
The money can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are equipped with tools.
Tropic Euro has a three-layered turn structure: during each round, every player chooses a role (Builder, Equipper, etc), and whenever a role is chosen, every player can take the action appropriate to that role (though the player who chose it gets a small additional privilege).
The right to start a round, to choose roles within a round, and to take the action for the chosen role, all rotate clockwise.
Unused roles gain a $100 bonus at the end of each round, so the next player who chooses that role gets to keep any cash bonus associated with it.
Players get Victory Points (VP) for owning buildings, for shipping goods, and for manned "large buildings".
· Java 2 Standard Edition Runtime Environment