An Open Source and cross-platform project developing a new real-time strategy (RTS) game engine
Spring is mainly a multi player game engine that features support for online play, play on LAN or offline Single Player mode, support for large battles, support for up to 5000 units, support for large and highly detailed maps, various camera modes, fully 3D combat, complex third-party AIs, an extremely powerful user interface, as well as frequent updates and bugfixes.
Spring is a platform-independent software that runs natively on different platforms, including Linux, BSD, Microsoft Windows, and Mac OS X. Many different games were created especially for Spring.
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What's New in version 0.82.7.1
- disable frame number prefix in messages to the console by default
- add temporary hack to not crash on HostIP=localhost
- change parameter `useOverlay` from type number to bool in config access functions
- gracefully exit if the autohost is not reachable