A free cross-platform real-time strategy gaming engine
The engine is configurable and can be used to create games with a wide-range of features specific to your needs. See the data sets page for a list of current games using the stratagus engine.
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What's New in This Release:
- Added CclCreateMissile function to create missiles from Lua code. from Cybermind)
- Added MissileType::SmokeParticle (same use as SmokeMissile).(from Cybermind)
- Alllow same units to get upgrade-to in one click.(from Cybermind)
- CclGetUnitVariable and CclSetUnitVariable now can get and set the Max, Increase and Enable fields.(from Cybermind)