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  • Home > Linux > Games > RTS

    Machinations 0.35

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    Downloads: 1,388  View global page NEW!  Tell us about an update
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    Good (3.5/5)
    21 user(s)
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    Last Updated:

    Category:
    Tom Pittlik and Jon Sargeant | More programs
    GPL / FREE
    October 11th, 2007, 02:05 GMT
    ROOT / Games / RTS

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    Machinations description

    Machinations is a 3D RTS game similar to Starcraft and Total Annihilation.

    Machinations is a 3D RTS game similar to Starcraft and Total Annihilation. It features steering behavior, custom unit abilities and model animations, a shell, shared control/visibility/resources, projective shadows, view rotation/zooming/tilting, and random terrain.

    Here are some key features of "Machinations":

    · Up to eight people can connect using TCP/IP protocol or UDP protocol
    · Reliable algorithm for accommodating UDP packet loss
    · Peer-to-peer architecture
    · Clients automatically try to reconnect if their connection is interrupted
    · Fast, effective sychronization algorithm which eliminates discrepancies
    · Decent latency (anywhere from 100 ms to 400 ms)
    · Extensive custom GUI library with support for text boxes, combo boxes, and dialog boxes
    · Optimized font generator and font renderer using textured quads
    · Game host automatically transmits map and unit template file to clients that don't have it
    · Game host can assign clients to different "teams"
    · Fully functional panning and unit selection routine
    · Realistic unit movement via steering behavior
    · Minimap
    · Sophisticated command panel
    · Automatic lag calculation
    · Attack, unit health, and realistic explosions!!
    · World files containing unit types, missile types, and resource definitions
    · Map files containing information about terrain, players, underground resource deposits, and units
    · Players can administrate the game using a shell
    · Fully compatible with Visual C++ and Linux (YAY!!!)
    · Four fully-functional modes of aggression: Evade, Defend, Pursue, and Hold Fire
    · Rapid unit selection with the SHIFT, CTRL and ALT keys
    · Blueprints mark the location of planned/destroyed buildings
    · Tool for testing synchronization and reporting discrepancies
    · Texture manager for loading and managing a diversity of graphics and animations
    · Sound!!
    · Diverse text messaging system
    · Groups
    · Allies can share one another's units and resources
    · Customizeable TA-style resources
    · Custom memory manager that detects memory violations, dangling pointers, and memory leaks
    · Zoom, rotate, or tilt the view
    · Unit construction and production
    · Synchronized timing changes during gameplay
    · Synchronized terrain via a random seed number
    · Game speed adjustment
    · Eleven customizable unit abilities
    · Limited visibility (e.g. cloaking)
    · Resource extraction
    · In-game help system
    · The host automatically detects changes to the map or world file by an external program
    · 3D models with skins!!!
    · 3D terrain using spline surfaces, stratum, and adaptive meshes
    · Transparent animated water
    · Construction units automatically repair damaged units
    · Multiple combat scripts allow a unit to engage two targets at once
    · Armor classes (e.g. piercing, bashing, etc.)
    · Turret script with recoil
    · Trees, shrubs, etc.
    · Projective shadows
    · Caching of control points and maps for faster loading
    · Model animations/animation scripts

    What's New in This Release:

    · Unit Scripts
    · Help System
    · Unit Models
    · Automatic Repairs
    · Turrets
    · Armor Classes
    · Terrain with spline surfaces, strata, waves, adaptive meshes, shadows, and decorations
    · Perspective Projection
    · Font Manager
    · Texture Manager



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    TAGS:

    3D RTS | multiplayer game | 3D robots | 3D | RTS | robots

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