Liquid War is a unique multiplayer wargame. Liquid War rules are truely original and have been invented by Thomas Colcombet.
You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support.
It has been ranked "most original Linux Game" by the Linux Game Tome in 2002. It and has also been nominated in the games category at the internationnal free software contest "Les trophées du libre" in 2003. And I was pleased to hear that Liquid War has been distributed on CD-ROM by a fair number of magazines (essentially in Germany).
Liquid War is available for DOS, Windows, GNU/Linux, FreeBSD, Mac OS X, and uses Allegro. It is distributed as free software (free speech, not beer), under the terms of the GNU General Public License ( GPL ).
What's New in This Release:
· This maintenance release includes a setup program for Microsoft Windows (using NSIS), new Win32 binaries compiled with MinGW instead of MSVC, a fix in the core algorithm (a long-standing 9 year old bug this might have caused crashes on some platforms), and various contributed patches concerning support for FreeBSD and Mac OS X.
What's New in This Release: [ read full changelog ]
· 0.0.12beta introduced a random segfault, and this version hopefully fixes the problem, along with some other minor bugs.