BonzayRTS engine 140311 Pre-Alpha
This project provides a tool for effortlessly building Real-Time Strategy game engines
BonzayRTS provides support for isometric RTS games, clear, object-oriented design, separation of GUI (Graphical User Interface) from game code, and it includes networking code examples.
The project also provides basic entities for a real-time strategy game, with implemented GRP and SDL components.
A proof-of-concept clone of the popular StarCraft game is also created using this engine, called OpenCraft. However, the project's goal is to have a functional Linux version first.
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What's New in This Release:
- This is a major bugfix release. It fixes numerous crashes, GUI issues, and adds missing buildings and now damaged buildings spew fire/blood depending on how bad the damage is.
- Fixed a bug in SDLMixer allowing one extra channel than available, that lead to crashing