0 A.D. Alpha 17
Features at a glance
Key features include both single-player and multiplayer gameplay, basic RTS elements, including base building, army training, technology research and combat, support for multiple buildings and units, as well as support for both naval and land units.
The multiplayer component of the game does not require a central server and uses the peer-to-peer (P2P) networking technology. It was initially designed as a total conversion mod for the Age of Empires II: The Age of Kings game.
In this game, you as the player will have to control any of the eleven ancient civilisations, including Carthaginians, Britons, Gauls, Hellenic, Athenians, Macedonians, Spartans, Persians, Romans and Ptolemies.
Under the hood, supported OSes and availability
0 A.D. uses the Pyrogenesis game engine for its RTS gameplay, it runs on both 32-bit and 64-bit hardware platforms and supports the GNU/Linux, Microsoft Windows and Mac OS X operating systems.
Among the officially supported Linux distributions, we can mention Arch Linux, Ubuntu, Debian, Slackware, Fedora, openSUSE, Sabayon, Frugalware, ROSA, Chakra, Foresight, Gentoo and Pisi. More details about how to install the game on your Linux OS can be found on the official download page of the product.
While 0 A.D. is still a work in progress, it provides users with a beautiful and well-done real-time strategy game whose main emphasis is on reliving the history of Western civilizations. It is easy to install, easy to play, free, and supports all major OSes. 0 A.D. was voted as the “Open Source Game of the Year for 2013” by LinuxQuestions.org.
Reviewed by Marius Nestor, last updated on October 12th, 2014
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- Top New Gameplay Features in This Release:
- Major Core Combat Rebalance: Now, if you send only one unit type to battle, it fares poorly against regiments of the same size that mix more than one type, e.g. melee and ranged units. Technologies as a whole have been made more expensive and unrelated technologies have been “unpaired”. Some stats have been adjusted to make training some units viable. Buildings are now a bit easier to destroy. Temporarily, we have removed formations, and we plan to re-implement them again in a more balanced way.
- Naval Map Support: The computer opponent now uses transport ships to colonize other islands and attack enemy bases, but naval combat (i.e. ships against ships) is not yet implemented.
Application description0 A.D. (pronounced "zero ey-dee") is an open-source, free and cross-platform real-time strategy (RTS) game of ancient ...