Project Graff 0.0.8 Beta

2D roguelike role-playing game

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What's new in Project Graff 0.0.8 Beta:

  • Added a (barebones) title screen.
  • Custom keybindings via title screen.
  • Added "Key" py file and an ini file for manual editing if need be.
  • Digging function cleaned up somewhat.
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LICENSE TYPE:
Freeware 
USER RATING:
UNRATED
  0.0/5
DEVELOPED BY:
David Hahn
HOMEPAGE:
pyrl.wordpress.com
CATEGORY:
ROOT \ Games \ RPG
2 Project Graff Screenshots:
Project GraffProject Graff
Project Graff is a 2D roguelike RPG game written in Python and PyGame.

Controls:

Numpad moves you, W and E make different maps.

Developer comments

What it is:

For now you can call it Project Graff. For short, you can call it PyRL if you want, although Graff is probably easier. And I think PyRL is taken by some other project, but when I made the blog's title I did not know that.

Put simply, it's my attempt at a Roguelike in python with pygame. I'm planning on deviating quite a bit from that formula later on, but for now I'm concentrating on making the standard-fare roguelike; I'll branch out later when I have the important stuff in. Like shiny, shiny tilesets.

What's currently in:

Tiles
A minimap
(Currently semi invisible) player equipment
Rudimentary combat
"Collaborative diffusion"/scent based pathfinding
Entity system--monsters,items,etc handled through that
Cellular automata cave/city map generators
a GUI

Stuff to know:

Home page is where I blog about what's up with the project so far. Readme has more info.

Comments? Make 'em here or on the blog, I'll see them either way.

Last updated on September 13th, 2009

requirements

#2D game #RPG game #role-playing game #2D #RPG #role-playing #game

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