LinuxRogue project is a cleaned up version of the Rogue port to Linux.
LinuxRogue is based on the original Rogue 5.3 Clone P12. It is a turn-based dungeon adventure game with a text-mode interface.
LinuxRogue is based on the original Rogue 5.3 Clone P12. The original work for this was by Tim Stoehr on UNIX. It was ported to Linux by Steve Wilson. Alan Cox maintained LinuxRogue for prehistoric Linux kernels. After that no one touched it for years. After getting hooked to Nethack some years back, I wanted to try it's progenitor Rogue. That's how I met LinuxRogue. I found the sources to be extremely old and needing many changes. And so started this project.
I can only work on LinuxRogue in my free time during weekends. The intention is not to add any new challenges or improve the difficulty or such. For those purposes there are already many other spinoffs of Rogue. I only intend to maintain this Rogue 5.3 clone on Linux clean, updated and bugfree.
What's New in This Release:
· Enabling LinuxRogue to run multi user:
· Instructions file at: /usr/local/share/games/rogue/rogue.instr
· Score file at: /var/games/RogueScores
· malloc compilation problem in machdep.c fixed.