Flexible Isometric Fallout-like Engine 2008.1

Flexible Isometric Fallout-like Engine is a next-generation 2D engine that aims to be modern and have strong modding support.
Flexible Isometric Fallout-like Engine
  3 Screenshots
Flexible Isometric Fallout-like Engine is a next-generation 2D engine that aims to be modern and have strong modding support. Fallout 2 graphic assets are supported.

Here are some key features of "Flexible Isometric Fallout like Engine":

is open source (GPL v2.0)
can utilize the graphics from the original FallOut game (not distributed with FIFE!)
supports different platforms: Linux (compiles and runs), Windows (compiles and runs) and MacOsX (compiles, can't be tested as a working .dat tool for Macintosh is missing)
supports multiple resolutions (640x480 -> 1600x1200)
supports fullscreen and windowed mode
supports 16 & 32-bit colour depth
supports OpenGL and software rendering (OpenGL is currently much faster)
supports different alphablending modes: none, automatic, full
is going to support weather effects (currently discussed!)
is going to have a dynamic light system (currently discussed!)

What's New in This Release:

The license has been switched from the GPL 2.0 to the LGPL 2.1 or newer.
Map format and resource loading (datasets branch) have been improved.
There is a vastly improved editor tool and batch object loading.
There is a new (work in progress) Rio de hola demo: new maps, graphics, and sounds. Eye candy: stepless zoom (OpenGL mode only) and instance coloring and outlining.

last updated on:
July 14th, 2008, 9:05 GMT
price:
FREE!
homepage:
www.fifengine.de
license type:
GPL (GNU General Public License) 
developed by:
FIFE Development Team
category:
ROOT \ Games \ RPG
Flexible Isometric Fallout-like Engine
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