Scid Vs PC is a usability and bug-fix fork of Scid - Shane's Chess Information Database. The focus will be to improve the project as a Computer vs Player Chess engine, and recode some of the worst designed widgets.
Scid Vs PC includes the ability to play several well known game engines, edit and browse PGN files, and play internet chess at FICS.org.
Product's homepage
Requirements:
· Tcl/Tk
What's New in This Release: [ read full changelog ]
· Tree: Add coloured bargraphs representing win/draw/loss (and remove the old tree graph)
· Tablebases: Make best tablebase moves clickable.
· Tablebases: tidy up config , main window and help items.
· FICs: Can now play and watch (observe) multiple games at the same time.
· FICS: Support loading old/interupted games for analysis (using 'smoves' command)
· FICs: Add an Abort button. Other minor fixes.
· Serious Game overhaul (though still has minor issues) Add pause, resume features and mate, game drawn dialogs.
· Computer Tournament: Add 'first engine only' feature for testing a single engine against others.
· Enable material difference display for game browser and fics observerd games
· Analysis: View engine logs from within Scid, and can also disable logging.
· Analysis no longer word wraps, and uses fixed font.
· Analysis: add a xboard/uci protocol column to the engine list.
· Include updates to SCID's spellchk.c, improving the ELO add-ratings feature.
· Update spelling.ssp file to Jan 2012, and include with windows
· Player info: clicking FIDE ID opens relevant url.
· New feature: 'Search-Filter to Last Move'. All filter games will load at the last move (end of game).
· Refine the Calculation of Variation (Stoyko Exercise) feature and Help.
· Toolbar has a 'book window' icon.
· Tweak PGN context menu: reorder the Strip/Delete move items.
· Gamelist: replace the Negate button with a Select button.
· Tree: Include a patch for embedding the Best Games into the Tree window.
· Analysis: Revert Lock engine changes. Previously, lock engine would also start Trial Mode
Bugfixes:
· Importing PGN, check that Promotion Moves are long enough (otherwise can segfault).
· Document CCRL pgn round name problem, and handle errors better when Name limits hit.
· FICS: remove non-ascii chars from commands if using timeseal.
· Gamelist: To display unusual characters, convert to unicode before displaying games.
· Sync html bitmaps with SCID.
· Book: Only do the second book move lookup if we have too. (slight performance boost)
· EPD: Quick fix for epd analysis annotation bug..
· Hungarian, Swedish and Potugese Spanish were broken if Piece translation enabled (which was default). Fixed.
· Fix up Tacgame score-isn't-updated bug