Chain Reaction (aka Critical Mass, aka Atoms) is an addictive, multi-player 'board' game. Lee Haywood's Chain Reaction is easy to learn to play. There is a computer player (for 2 player games only).
· Players take turns to add units (blobs) of their colour to either an empty cell or a cell they already occupy.
· Once the number of blobs in a cell equals the number of neighbouring cells - 2 in a corner, 3 along an edge and 4 elsewhere - the blobs 'explode', adding 1 blob to each neighbour and leaving the original cell empty.
· The neigbouring cell may then have enough blobs to explode as well - making their neigbours explode, and so on - a chain reaction.
· Any blobs affected by the chain reaction change colour to that of the person making the move - this is how other player's cells are taken.
· Wipe out your opponent(s) and win - eventually someone is going to win because the total number of blobs increases by 1 with each move, gradually filling the board.
Here are some key features of "Lee Haywood s Chain Reaction":
· Provides a high-quality computer player (for a single opponent).
· Allows between 2 and 6 players.
· Graphical implementation - can be played either in a window or in full-screen mode.
· Configurable for different screen resolutions, allowing massive boards to be used.
· Audio support for both sound-cards and simple beeps/bells.
· Features a grid editor.
· Automatically moves the mouse pointer back to the current player's last position.
· Indicates where each player last went.
· Shows progress indicators for each player and for the whole game.
· Player names may be entered and saved.
· Players can choose their favourite colour to play with.
· Foreground and background 'skins' may be changed.
· Saved states can be automatically loaded when the program starts.
Game options:
· Provides the ability to undo and redo all moves.
· Games in progress can be saved and resumed later.
· Locks keyboard and mouse controls individually for each player.
· Players can stick with their favourite colour when the order of play is changed.
· Sound can be turned on and off during a game (for both samples and beeps).
Requirements:
· SDL if compiling from sources
· FPC (Free Pascal Compiler) for computer player
What's New in This Release:
· Assume that configured file names are relative to the current user's home directory.
· Added the ability to create a settings file in Linux in the user's home directory called .reactionrc which overrides any system-level settings.
· Some small fixes
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