BOXit is a small logic game for occasionally.
This is one of the games that are quick to learn but hard to handle. If you have fun in fast pace puzzling, BOXit is just right for you.
BOXit 2.0 is free software in the purposes of the Gnu GPL version 2 or newer.
· a system for which Java Runtime Environment is available (Windows, Linux, MacOS...)
· Java Runtime Environment (JRE) 1.4.2 (or higher)
· a mouse
· min. 16 bit color depth recommended
· sound card recommended
Unpack the file archive boxit-2.0.0.tar.gz either with the command tar −zxvf boxit-2.0.0.tar.gz or with one of the graphic tools which are available to you. In doing so, a new subdirectory boxit is created, in which you find all files belonging to BOXit. Root rights are not necessary while unpacking.
Optionally you may create a symbolic link in a directory which is listed in the environment variable PATH (i.e. /usr/local/bin). Enter the command ln −s /pfad/zu/boxit/boxit.sh /usr/local/bin/boxit.sh to do so. Depending on if whether you have writing access to the destination directory you need root rights.
If you like you can create in your graphic desktop environment a desktop shortcut or a menu entry for BOXit. How to do this in detail, is described in the help of your desktop environment. As icon you can use the attached graphics boxit.xpm.
With the shell script boxit.sh BOXit is launched. This script makes sure that the system changes to the directory boxit, and afterwards launches the game. Alternatively you can launch BOXit also with cd /pfad/zu/boxit && java −jar boxit.jar .
Your task consists in clearing the field as far as possible. You do this, while dragging same-colored or equivalent tokens one over another. Such a move is only valid if the destination token is in the same line or column on the playing field as the dragged token.
You drag a token by clicking down on it with the left mouse button, and then move the mouse while holding the button pressed around the playing field. Watch the moving token to see whether the desired move is valid. If you want to lay down the token, then simply release the holded mouse button. If the move that you done is valid, then the dragged token replaces the targeted token. The game is over, as soon as no more valid moves are available.
In an ideal case only there is only one token is left in the end, but to handle that you will have to practice hard.
During the game it is possible to undo every single move in turn. The most easy way to undo a move is to click the right mouse button somewhere on the playing field. By undoing one or more moves you can try different solutions. But you have to pay attention to the time, because BOXit is a game which is also about quickness.