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  • Home > Linux > Games > MUD

    TinyMUX 2.7.4.25

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    Downloads: 1,358  View global page NEW!  Tell us about an update
    User Rating:
    Rated by:
    Good (3.1/5)
    19 user(s)
    Developer:

    License / Price:

    Last Updated:

    Category:
    The MUX 2 Project | More programs
    Artistic License / FREE
    October 12th, 2008, 17:34 GMT [view history]
    ROOT / Games / MUD

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    TinyMUX description

    TinyMUX is a text-based game server in the MUSH family.

    TinyMUX is a text-based game server in the MUSH family.

    The project is a platform that allows several thousand players to connect to a single text-driven environment, and interact with each other and with the environment (which is maintained in a database).

    The rich programming environment can be used to build almost anything, limited only by the developer's imagination.

    Instructions for New Installations:

    1. cd src/ to the source directory. Run './configure'.

    This will customize autoconf.h and Makefile for your system. Add
    the option '--enable-wodrealms' to enable WOD Realms (See
    docs/REALMS). Add '--enable-memorybased' to enable Memory-Based
    database handling (as opposed to the default disk-based database
    handling. See docs/MEMORY).

    2. Edit the Configuration section of the Makefile. This is usually
    not needed. Most likely, all you will need to change are any C++
    flags needed by your particular C++ compiler,(in particular
    -fpcc-struct-return), and any esoteric libraries needed by your
    system. There may also be some #defines in config.h that you may want
    to change, but in general, the defaults should not be changed.

    3. Run make depend, then make. This will produce netmux, slave,
    and dbconvert.

    4. When starting from a MUX from scratch, do the following:

    - cd to the game directory. 'cd ../game'
    - Make your configuration file, as described in docs/CONFIGURATION
    - Type './Startmux'. TinyMUX 2.6 automatically creates a minimal
    DB if one does not exist in the game/data directory.
    - Log into the game as player wizard 'connect wizard potrzebie',
    and shut it down again.

    5. Edit the .txt files in game/text to your liking. In particular
    connect.txt and motd.txt.

    6. Start up TinyMUX 2.6 by running './Startmux' again.

    7. @ccreate a channel named 'Public', and a channel named 'Guests' from
    within the MUX. Created players will automatically be joined to
    'Public'with alias 'pub', guests will automatically join 'Guests' with
    alias 'g'.


    Product's homepage

    What's New in This Release: [ read full changelog ]

    · SSL, Unicode, and dynamically-loadable modules are supported.

      


    TAGS:

    game server | MUSH game | MUD game | TinyMUX | MUSH | MUD

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