Obsidian project is a OpenSource 3D network game for Linux and SGI.
Obsidian is an extensible virtual world system with a fullblown multiplayer client-server architecture. It is not a VRML2 world system, though there are plans to include VRML2 as a world data format.
Note that active development on this system stopped a while ago, though the code is still available for the curious. The code may not even compile on current Linux or Irix systems.
Product's homepage
Here are some key features of "Obsidian":
· Multiplayer Client-Server architecture
· Generic TCP/IP hence works natively across the Internet
· Full 3D headsup with texture mapping
· Runs acceptably on a 486, screams on a Pentium
· Editable worlds and textures
· Supports some forms of IMPOSSIBLE ARCHITECTURE (eg. rooms that are bigger inside than out, corridors that curve back on themselves)
· Inter-player communications
· Projectile weapons (rudimentary, anybody is welcome to add more spectacular violence if they can)