KoalaMud Game Engine 0.3.6a

KoalaMud Game Engine project is a multithreaded MUD server.
KoalaMud Game Engine project is a multithreaded MUD server.

KoalaMud is a MUD source base designed around multithreading and stability. On top of this platform, Shadow of the Wheel is evolving to demonstrate its capabilities.

What's New in This Release:

Tons of new stuff done here.
We now have basic rooms support completed, though there are still some additional pieces to be flushed out.
We also have the first part of the skills system outlined and language support is more flushed out now.
The network code has been completely rewriten to extract Qt from that loop.
All input is now processed in the thread pool via ZThread tasks.
Overall the system seems to be even more responsive now and I have not had nearly as many problems with stability since this code conversion.
Split commands into multiple command trees that are searched as needed.
Currently we have standard commands and immortal commands.
All of the OLC editors have been moved under the olc command tree for simplicity and consistancy as well.
This also paves the way for aliases later on.
Also added color marker support.

last updated on:
December 18th, 2006, 22:05 GMT
developed by:
Nite Hawk
license type:
BSD License 
ROOT \ Games \ MUD
KoalaMud Game Engine
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