Game Editor1.3.9

3.4/5 23
Game Editor is an interactive tool for game development.





Game Editor is an interactive multimedia tool for game development, with a simple and intuitive interface and a rich set of features which allow anyone, even with little or no programming knowledge at all, to develop 2D games for personal computers and mobile devices.

Game Editor is designed to be portable across many different platforms, including Linux, Windows (9x, Me, NT, 2000, XP), PocketPC (WinCE), MacOS and Symbian.

Here are some key features of "Game Editor":

Event-driven development
Propagate events to other actors
Multiple levels in a single file
Helper actors
Transparent actors
Infinite actors
Z-Depth control
Clone and remove actors
Multiple animations per actor
Set parent actors
Create actor paths
Full screen or window mode
Configurable resolution and frame rate
Configurable audio format
Control the view as the actors
Tile draw tool
Global and local scripts
Global and Local Actor variables
Periodic and Random timers
Generate stand alone games for Windows, PocketPC and Linux
Load jpeg, gif, png, bmp, pcx, tga, xpm, xcf, lbm and tif image files
Load Ogg Vorbis, wav, mid, mod, s3m, it and xm music files
Load wav, voc, iff and 8SVX audio files
Persistent multiple undo/redo levels

What's New in This Release:

Make games for the GP2X F200 with touch screen support
Using PocketHAL 1.0.2
Bug "Crash when some games try to load new actors in stand alone mode" removed
Bug "Doesn't show the file dialog in some machines" removed
Bug "Crash when use the erase function in GP2X" removed
Bug "Move the view to a wrong position when refer to an actor in other Activation Region" removed
Bug "Wrong screen in Moto Q" removed
Bug "Wrong screen in Gizmondo" removed
Bug "Sometimes, if an actor is created in a collision, it will not receive collision events" removed
Bug "Wrong paint in some GP2X games" removed
Bug "Can't run a game from the command prompt" removed
Bug "Don't set the game title in exported games" removed
Bug "Don't create actors with animation sequences" removed
Bug "Receive events if out of vision not working when the actor starts out of the view" removed
Bug "The avoid option of the Move To action doesn't works in the Draw Actor event" removed
Bug "Wrong position when use negative coordinates in the GP2X" removed
Bug "Can't open geds with big scritps" removed
Last updated on November 19th, 2007
Game Editor - screenshot #1Game Editor - screenshot #2Game Editor - screenshot #3

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