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  • Home > Linux > Games > FPS

    ezQuake 2.1

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    Downloads: 2,277  View global page NEW!  Tell us about an update
    User Rating:
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    27 user(s)
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    Last Updated:

    Category:
    JohnNy_cz | More programs
    GPL / FREE
    August 24th, 2011, 06:09 GMT [view history]
    ROOT / Games / FPS

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    ezQuake description

    Seeks to unify the development of QuakeWorld clients.

    ezQuake seeks to unify the development of QuakeWorld clients. Combining the features of all modern QuakeWorld clients, ezQuake makes QuakeWorld easier to start and play. The immortal first person shooter Quake in the brand new skin with superb graphics and extremely fast gameplay.

    The project was started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake developers.

    Finally, ZQuake is a derivate of QuakeWorld client made by id Software. This company has created the Quake game itself and later on released the source codes of game executables under GNU General Public License.

    Because id Software didn't release the whole game for free to the public you still need some of the original files from Quake to play QuakeWorld using ezQuake.


    Product's homepage

    Here are some key features of "ezQuake":

    Modern graphics:
    · Particle explosions, shaft beam, gunshots, nails, rocket and grenade trails, blood, and others, MD3 models, fog, water effects, killing spree messages, rain...

    QuakeTV Support:
    · Native connection to QuakeTV, allowing you to observe matches just by one click on a link you find on the internet. Supports all existing multiview features (see below)

    Rich Menus:
    · Mouse driven menus allowing you to change every single setting you need for comfortable customized gameplay

    Multiview support:
    · View recorded games from view of four players, watch overall action on radar, check which team is leading on simple bar, all player stats in a handy table, autotrack the best player...

    Independent physics:
    · Don't get limited by server settings, use your graphics card full potential to render the game at as much frames per second as possible.

    Server Browser:
    · Search for active servers at one key press, filter the servers by various criteria

    Video Capture:
    · It's easy to share the fun of your best game moments thanks one single command that will directly capture xvid/divx encoded video of your screen.
    · Lot of advanced camera scripting possibilities.

    Demo Browser:
    · Manage your recorded games, create playlists, delete old demos, play a demo loop.

    Graphics customization:
    · Customize your Head Up Display, colors of walls and liquids, turn superfluous graphics effects off, change world textures, crosshair, sky picture, console background, game font, ...

    Modern gaming features:
    · Fullbright skins, choosing one color for all enemies, advanced weapon handling, teamplay messages, auto game recording, automated screenshots and console logging, ...

    MP3 player control:
    · Send the song name to other players on the server, control your MP3 player from inside of the game.

    Scripting possibilities:
    · Customize the behavior of your client with user variables, basic programming clauses or use full potential of Tool Command Language (TCL).

    What's New in This Release: [ read full changelog ]

    Major Features:

    · bar_armor bar_health HUD elements - feature by aas
    · score_own score_enemy score_difference score_position score_bar HUD elements - feature by aas
    · new linux sound code, ported from fodquake - feature by dimman
    · ported FTE plugin system - feature by johnnycz
    · gl_texturemode2d default GL_LINEAR - feature by qqshka
    · voice communication support, ported from FTEQW - feature by qqshka
    · GPL maps support (AquaShark's dm1..dm6+end simpletexture maps are supported) - feature by tonik

    Major Fixes:

    · +cfg_load on command-line should now lead to proper config execution (for those sinners who still use this way) - fixed by aas

    Major Changes:

    · gl_fb_models affects all models except eyes and backpack - changed by aas
    · add megahealth and 15 health pikcup sounds to f_modified - changed by johnnycz
    · software-rendering config saved and loaded from configsw.cfg - changed by johnnycz

    · For major contributions thanks goes to

    · Credits to external contributors

    · localghost for nightly builds migration and maintenance

    More Features:

    · tracker images - feature by KaszpiR
    · demo_jump_status - feature by Medar
    · scr_autoid_barlength and other scr_autoid improvements - feature by Medar
    · sys_inactivesound for non-Windows builds - feature by Medar
    · tp_msgitemsoon tp_msgnocancel tp_msgpack - feature by Medar
    · map right shift on linux, add support for some extra keys on linux - feature by Medar
    · support for russian letters input in linux - feature by VVD
    · +score_bar similar to +scores in KTX - feature by aas
    · cfg_use_gamedir load/save config to current game mod dir - feature by aas
    · con_completion_changed_mark - feature by aas
    · additional con_completion_format values - feature by aas
    · HTTP (URL) source server support - feature by johnnycz
    · Q key in server browser joins QTV with given server - feature by johnnycz
    · QTV in-game menu - feature by johnnycz
    · match_auto_logupload auto match log upload - feature by johnnycz
    · observeqtv join QTV with given server - feature by johnnycz
    · set_eval richer alternative of set_calc - feature by johnnycz
    · teamlock to lock enemy/teammate detection on one team - feature by johnnycz
    · troubleshoot command - feature by johnnycz
    · vid_conaspect auto-adjusts vid_conheight to vid_conwidth - feature by johnnycz
    · server browser columns sortable with mouse - feature by johnnycz
    · support for /qtvplay http://..watch.qtv?sid=.. - feature by johnnycz
    · demo_jump_mark seeking special marks in demos, set marks with "demomark" cmd while server is recording - feature by qqshka
    · gl_squareparticles toggles between circle and square particles - feature by qqshka
    · qtvdemolist, similar to qtvlist - feature by qqshka
    · pasting in linux - feature by qqshka
    · gl_particle_style - feature by sss
    · Mac OSX: bounce dock icon on activity - feature by tuna
    · Mac OSX: growl support - feature by tuna
    · Mumble support in Mac OSX - feature by tuna
    · iTunes pause/play on minimize/quit - feature by tuna

    More Fixes:

    · fix suicide colors with cl_useimagesinfraglog - fixed by Medar
    · gameclock desync when using demo_jump - fixed by Medar
    · make con_funchars_mode work without WITH_KEYMAP - fixed by Medar
    · gl_smoothfont fixes - fixed by biomass
    · players can look around when console is down - fixed by biomass
    · dual monitors mouse handling - fixed by dimman
    · jpeg screeshots work on linux64 - fixed by dimman
    · gl_ext_texture_compression fixed, works after startup - fixed by johnnycz
    · do not save cl_delay_packet, cl_proxyaddr and hud_planmode into the config - fixed by johnnycz
    · fix starting of multiplayer game after singleplayer session - fixed by johnnycz
    · itemsclock fixes - fixed by johnnycz
    · cl_nolerp_on_entity fixes jerking when standing on moving platforms - fixed by sss
    · make colored lights actually look good - fixed by tonik

    More Changes:

    · inbuilt teamplay messages updates - changed by Medar
    · convert nicks to white color in frag tracker with images - changed by aas
    · disabled loading of default.cfg - changed by aas
    · removed "serveronly" code parts - changed by aas
    · removed -dedicated command-line option - changed by aas
    · updated 3rd party libs - changed by aas
    · powerupshells default colors adjusted - changed by cuky
    · cl_idrive always off in ruleset smackdown - changed by johnnycz
    · best route will always be used when sb_findroutes is enabled - changed by johnnycz
    · cl_earlypackets default to 1 - changed by johnnycz
    · load files from userdir too - changed by sss

    Minor Features:

    · +movedown +moveup toggle POVs - feature by Medar
    · r_tracker_positive_enemy_suicide - feature by aas
    · scr_scoreboard_fadescreen separate fade setting for scoreboard - feature by aas
    · ctrl+del, ctrl+backspace delete whole word - feature by aas
    · rail and coil tracker images - feature by aas
    · cl_startupdemo plays a demo on startup and stops on key press - feature by johnnycz
    · flash taskbar when server gets full - feature by johnnycz
    · server browser pings colorized - feature by johnnycz
    · show_velocity_3d - feature by sss

    Minor Fixes:

    · add "dir up" to browsing of archives - fixed by David Wiberg
    · minor fixes in Linux software version - fixed by Medar
    · player prediction fix - fixed by Medar
    · send all delayed packets on disconnect, fixes "ghost" player bug - fixed by Medar
    · fix for saving user-created teamplay variables - fixed by aas
    · dates of zipped demos were incorrect on Windows - fixed by biomass and gronsaken
    · HUD bignum wouldn't show minus - fixed by johnnycz
    · fix rawsockets availability in Windows - fixed by johnnycz
    · removed inputlag HUD element - fixed by johnnycz
    · server browser scrolling - fixed by johnnycz
    · unknown command when diconnected message - fixed by johnnycz
    · vsynclagfix+demo speed 0+alt-tabbed away led to freeze - fixed by johnnycz
    · apply gl_anisotrophy only to mip-mapped (in 3D) textures - fixed by qqshka
    · fixes of gl_ext_arb_texture_non_power_of_two - fixed by qqshka
    · r_fullbright fixed - fixed by qqshka
    · third person cam smoother - fixed by qqshka
    · in SW grenade had only one trail - fixed by sss
    · successful config exec message - fixed by sss
    · fix direct input unload - fixed by tuna

    Minor Changes:

    · cmd+v instead of ctrl+v on Mac OS X (nomination for the best change of 2.1) - changed by aas
    · mwhook removed - changed by aas
    · cfg_save prints full path of saved config - changed by johnnycz
    · cl_upspeed default 400 - changed by johnnycz
    · r_nearclip upper limit lowered to 4 - changed by johnnycz
    · unified settings for all file browsers - changed by johnnycz

      


    TAGS:

    quakeworld client | fast gameplay | scripting possibilities | quakeworld | multiplayer | game



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