Vavoom 1.33

Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake.
Vavoom project is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are DOS, Windows and Linux.

Main features:

  • Polygonal engine with colored lighting, with software mode, OpenGL and Direct3D support, and any resolutions up to 1600x1200
  • Translucency. Some things are translucent, also spectres' partial invisibility is replaced with 10% translucency, so they are really hard to see now
  • Complete support for freelook (look up & down) in all games
  • A powerful language to describe game logic, Vavoom C - now you can forget about DeHackEd and DDF!
  • 100% client/server architecture with in-game joining
  • Quake-style console, with key bindings
  • Ability to play AudioCD tracks
  • Indirect support for DeHackEd - utility to generate Vavoom progs out of DEH files
  • Crosshair
  • Jumping
  • And many other cool things...
  • To play Vavoom you need main wad file from one of the following games:
  • Doom shareware
  • Doom registered
  • Ultimate Doom
  • Doom II: Hell on Earth
  • Doom II: TNT Evilution
  • Doom II: The Plutonia experiment
  • Heretic shareware
  • Heretic registered
  • Hexen
  • Strife
  • If you have multiple IWADs, you can use command line params -doom, -doom2, -heretic or -hexen.

last updated on:
August 29th, 2011, 9:08 GMT
price:
FREE!
developed by:
Vavoom Team
homepage:
www.vavoom-engine.com
license type:
GPL (GNU General Public License) 
category:
ROOT \ Games \ FPS

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What's New in This Release:
  • The biggest change is the removal of software renderer.
  • Other than that it's mostly bug fixes and some improvements here and there.
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